ml-CINESPEAK
From NLG Systems Wiki
Summary
- System Name: ml-CINESPEAK
- Short Description: employs both natural language and generated 3D-graphical visualisations and animations
- System Builders: Callaway, Daniel, Lester, Bares, Towns[1][2][3]
- Development Period: 1998–2000
- Languages: English, Spanish
- Domain: learning
- Theoretical framework: FUF
- Forerunner: FUF
Description
A multilingual generation component within a learning environment employing both natural language and generated 3D-graphical visualisations and animations
References
- ↑ Callaway, C. B., Daniel, B. H., & Lester, J. C. (1998). Multilingual natural language generation for 3D learning environments. Paper presented at Proceedings of the Argentinian Artificial Intelligence Conference. Bib
- ↑ Towns, S., Callaway, C. B., & Lester, J. C. (1998). Generating co-ordinated natural language and 3D animations for complex spatial explanations. Paper presented at Proceedings of the Fifteenth National Conference on Artificial Intelligence. Bib
- ↑ Daniel, B. H., Bares, W., Callaway, C. B., & Lester, J. C. (1998). Student-sensitive multimodal explanation generation for 3D learning environments. Paper presented at Proceedings of the Sixteenth National Conference on Artificial Intelligence. Bib
Facts about Ml-CINESPEAKRDF feed
| Description | employs both natural language and generated 3D-graphical visualisations and animations + |
| Domain | learning + |
| Ended | 2000 + |
| Forerunner | FUF + |
| Framework | FUF + |
| Language | English +, and Spanish + |
| Name | Ml-CINESPEAK + |
| Started | 1998 + |
| Worker | Callaway +, Daniel +, Lester +, Bares +, and Towns + |

